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- /*
- * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
- *
- * Permission to use, copy, modify, distribute, and sell this software and
- * its documentation for any purpose is hereby granted without fee, provided
- * that (i) the above copyright notices and this permission notice appear in
- * all copies of the software and related documentation, and (ii) the name of
- * Silicon Graphics may not be used in any advertising or
- * publicity relating to the software without the specific, prior written
- * permission of Silicon Graphics.
- *
- * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
- * ANY KIND,
- * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
- * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
- *
- * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
- * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
- * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- * OF THIS SOFTWARE.
- */
-
- #include <stdio.h>
- #include <string.h>
- #include <stdlib.h>
- #include "gltk.h"
-
-
- #define PI 3.141592654
- #define BLACK 0
- #define GRAY 128
- #define WHITE 255
- #define RD 0xA4,0x00,0x00,0xFF
- #define WT 0xFF,0xFF,0xFF,0xFF
- #define brickImageWidth 16
- #define brickImageHeight 16
-
-
- GLenum rgb, doubleBuffer, directRender;
-
- float black[3] = {
- 0.0, 0.0, 0.0
- };
- float blue[3] = {
- 0.0, 0.0, 1.0
- };
- float gray[3] = {
- 0.5, 0.5, 0.5
- };
- float white[3] = {
- 1.0, 1.0, 1.0
- };
-
- GLenum doDither = GL_TRUE;
- GLenum shade = GL_TRUE;
- GLenum texture = GL_TRUE;
-
- float xRotation = 30.0, yRotation = 30.0, zRotation = 0.0;
- GLint radius1, radius2;
- GLdouble angle1, angle2;
- GLint slices, stacks;
- GLint height;
- GLint orientation = GLU_OUTSIDE;
- GLint whichQuadric=0;
- GLUquadricObj *quadObj;
-
- GLubyte brickImage[4*brickImageWidth*brickImageHeight] = {
- RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD,
- RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD,
- RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD,
- RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD,
- WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT,
- RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD,
- RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD,
- RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD,
- RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD,
- WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT,
- RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD,
- RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD,
- RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD,
- RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD,
- WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT,
- RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD
- };
- char *texFileName = 0;
-
-
- static void ErrorHandler(GLenum which)
- {
-
- fprintf(stderr, "Quad Error: %s\n", gluErrorString(which));
- }
-
- static void Init(void)
- {
- static GLint colorIndexes[3] = {0, 200, 255};
- static float ambient[] = {0.1, 0.1, 0.1, 1.0};
- static float diffuse[] = {0.5, 1.0, 1.0, 1.0};
- static float position[] = {90.0, 90.0, 150.0, 0.0};
- static float front_mat_shininess[] = {30.0};
- static float front_mat_specular[] = {0.2, 0.2, 0.2, 1.0};
- static float front_mat_diffuse[] = {0.5, 0.28, 0.38, 1.0};
- static float back_mat_shininess[] = {50.0};
- static float back_mat_specular[] = {0.5, 0.5, 0.2, 1.0};
- static float back_mat_diffuse[] = {1.0, 1.0, 0.2, 1.0};
- static float lmodel_ambient[] = {1.0, 1.0, 1.0, 1.0};
- static float lmodel_twoside[] = {GL_TRUE};
- static float decal[] = {GL_DECAL};
- static float repeat[] = {GL_REPEAT};
- static float nearest[] = {GL_NEAREST};
- TK_RGBImageRec *image;
-
- if (!rgb) {
- tkSetGreyRamp();
- }
- glClearColor(0.0, 0.0, 0.0, 0.0);
-
- glEnable(GL_DEPTH_TEST);
-
- glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
- glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse);
- glLightfv(GL_LIGHT0, GL_POSITION, position);
- glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient);
- glLightModelfv(GL_LIGHT_MODEL_TWO_SIDE, lmodel_twoside);
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
-
- glMaterialfv(GL_FRONT, GL_SHININESS, front_mat_shininess);
- glMaterialfv(GL_FRONT, GL_SPECULAR, front_mat_specular);
- glMaterialfv(GL_FRONT, GL_DIFFUSE, front_mat_diffuse);
- glMaterialfv(GL_BACK, GL_SHININESS, back_mat_shininess);
- glMaterialfv(GL_BACK, GL_SPECULAR, back_mat_specular);
- glMaterialfv(GL_BACK, GL_DIFFUSE, back_mat_diffuse);
- if (!rgb) {
- glMaterialiv( GL_FRONT_AND_BACK, GL_COLOR_INDEXES, colorIndexes);
- }
-
- glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, decal);
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, repeat);
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, repeat);
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, nearest);
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, nearest);
- if (texFileName) {
- image = tkRGBImageLoad(texFileName);
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- gluBuild2DMipmaps(GL_TEXTURE_2D, 3, image->sizeX, image->sizeY,
- GL_RGB, GL_UNSIGNED_BYTE, image->data);
- } else {
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- glTexImage2D(GL_TEXTURE_2D, 0, 4, brickImageWidth, brickImageHeight,
- 0, GL_RGBA, GL_UNSIGNED_BYTE, (GLvoid *)brickImage);
- }
-
- quadObj = gluNewQuadric();
- gluQuadricCallback(quadObj, GLU_ERROR, ErrorHandler);
-
- radius1 = 10;
- radius2 = 5;
- angle1 = 90;
- angle2 = 180;
- slices = 16;
- stacks = 10;
- height = 20;
- }
-
- static void Reshape(int width, int height)
- {
-
- glViewport(0, 0, (GLint)width, (GLint)height);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glFrustum(-1, 1, -1, 1, 1, 10);
- gluLookAt(2, 2, 2, 0, 0, 0, 0, 0, 1);
- glMatrixMode(GL_MODELVIEW);
- }
-
- static GLenum Key(int key, GLenum mask)
- {
-
- switch (key) {
- case TK_ESCAPE:
- tkQuit();
-
- case TK_LEFT:
- yRotation += 5;
- break;
- case TK_RIGHT:
- yRotation -= 5;
- break;
- case TK_UP:
- xRotation += 5;
- break;
- case TK_DOWN:
- xRotation -= 5;
- break;
- case TK_X:
- zRotation += 5;
- break;
- case TK_x:
- zRotation -= 5;
- break;
-
- case TK_1:
- gluQuadricDrawStyle(quadObj, GLU_FILL);
- break;
- case TK_2:
- gluQuadricDrawStyle(quadObj, GLU_POINT);
- break;
- case TK_3:
- gluQuadricDrawStyle(quadObj, GLU_LINE);
- break;
- case TK_4:
- gluQuadricDrawStyle(quadObj, GLU_SILHOUETTE);
- break;
-
- case TK_0:
- shade = !shade;
- if (shade) {
- glShadeModel(GL_SMOOTH);
- gluQuadricNormals(quadObj, GLU_SMOOTH);
- } else {
- glShadeModel(GL_FLAT);
- gluQuadricNormals(quadObj, GLU_FLAT);
- }
- break;
-
- case TK_A:
- stacks++;
- break;
- case TK_a:
- stacks--;
- break;
-
- case TK_S:
- slices++;
- break;
- case TK_s:
- slices--;
- break;
-
- case TK_d:
- switch(orientation) {
- case GLU_OUTSIDE:
- orientation = GLU_INSIDE;
- break;
- case GLU_INSIDE:
- default:
- orientation = GLU_OUTSIDE;
- break;
- }
- gluQuadricOrientation(quadObj, orientation);
- break;
-
- case TK_f:
- whichQuadric = (whichQuadric + 1) % 4;
- break;
-
- case TK_G:
- radius1 += 1;
- break;
- case TK_g:
- radius1 -= 1;
- break;
-
- case TK_J:
- radius2 += 1;
- break;
- case TK_j:
- radius2 -= 1;
- break;
-
- case TK_H:
- height += 2;
- break;
- case TK_h:
- height -= 2;
- break;
-
- case TK_K:
- angle1 += 5;
- break;
- case TK_k:
- angle1 -= 5;
- break;
-
- case TK_L:
- angle2 += 5;
- break;
- case TK_l:
- angle2 -= 5;
- break;
-
- case TK_z:
- texture = !texture;
- if (texture) {
- gluQuadricTexture(quadObj, GL_TRUE);
- glEnable(GL_TEXTURE_2D);
- } else {
- gluQuadricTexture(quadObj, GL_FALSE);
- glDisable(GL_TEXTURE_2D);
- }
- break;
-
- case TK_q:
- glDisable(GL_CULL_FACE);
- break;
- case TK_w:
- glEnable(GL_CULL_FACE);
- glCullFace(GL_FRONT);
- break;
- case TK_e:
- glEnable(GL_CULL_FACE);
- glCullFace(GL_BACK);
- break;
-
- case TK_r:
- glFrontFace(GL_CW);
- break;
- case TK_t:
- glFrontFace(GL_CCW);
- break;
-
- case TK_y:
- doDither = !doDither;
- (doDither) ? glEnable(GL_DITHER) : glDisable(GL_DITHER);
- break;
-
- default:
- return GL_FALSE;
- }
- return GL_TRUE;
- }
-
- static void Draw(void)
- {
-
- glLoadIdentity();
- glRotatef(xRotation, 1, 0, 0);
- glRotatef(yRotation, 0, 1, 0);
- glRotatef(zRotation, 0, 0, 1);
-
- glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
-
- glColor3f(1.0, 1.0, 1.0);
- switch (whichQuadric) {
- case 0:
- glTranslatef(0, 0, -height/20.0);
- gluCylinder(quadObj, radius1/10.0, radius2/10.0, height/10.0,
- slices, stacks);
- break;
- case 1:
- gluSphere(quadObj, radius1/10.0, slices, stacks);
- break;
- case 2:
- gluPartialDisk(quadObj, radius2/10.0, radius1/10.0, slices,
- stacks, angle1, angle2);
- break;
- case 3:
- gluDisk(quadObj, radius2/10.0, radius1/10.0, slices, stacks);
- break;
- }
-
- glFlush();
-
- if (doubleBuffer) {
- tkSwapBuffers();
- }
- }
-
- static GLenum Args(int argc, char **argv)
- {
- GLint i;
-
- rgb = GL_TRUE;
- doubleBuffer = GL_FALSE;
- directRender = GL_TRUE;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-ci") == 0) {
- rgb = GL_FALSE;
- } else if (strcmp(argv[i], "-rgb") == 0) {
- rgb = GL_TRUE;
- } else if (strcmp(argv[i], "-sb") == 0) {
- doubleBuffer = GL_FALSE;
- } else if (strcmp(argv[i], "-db") == 0) {
- doubleBuffer = GL_TRUE;
- } else if (strcmp(argv[i], "-dr") == 0) {
- directRender = GL_TRUE;
- } else if (strcmp(argv[i], "-ir") == 0) {
- directRender = GL_FALSE;
- } else if (strcmp(argv[i], "-f") == 0) {
- if (i+1 >= argc || argv[i+1][0] == '-') {
- printf("-f (No file name).\n");
- return GL_FALSE;
- } else {
- texFileName = argv[++i];
- }
- } else {
- printf("%s (Bad option).\n", argv[i]);
- return GL_FALSE;
- }
- }
- return GL_TRUE;
- }
-
- void main(int argc, char **argv)
- {
- GLenum type;
-
- if (Args(argc, argv) == GL_FALSE) {
- tkQuit();
- }
-
- tkInitPosition(0, 0, 300, 300);
-
- type = TK_DEPTH;
- type |= (rgb) ? TK_RGB : TK_INDEX;
- type |= (doubleBuffer) ? TK_DOUBLE : TK_SINGLE;
- type |= (directRender) ? TK_DIRECT : TK_INDIRECT;
- tkInitDisplayMode(type);
-
- if (tkInitWindow("Quad Test") == GL_FALSE) {
- tkQuit();
- }
-
- Init();
-
- tkExposeFunc(Reshape);
- tkReshapeFunc(Reshape);
- tkKeyDownFunc(Key);
- tkDisplayFunc(Draw);
- tkExec();
- }
-